All posts in Digital Sculpting

28 Oct

Eye-C-u

Houdini-Mudbox-SubstanceDesigner-Unity

Quick one to setup workflows and pipeline for VR projects… 

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Distant Peaks Build Up And First Fly through from Ron The Don on Vimeo.

making of Terragen 2 setup for Distant Peaks

13 Aug

Distant Peaks

Sam and I did a bunch of shots for what was meant to be a NationalGeographics Docu about the last leg of a bunch of expeditions to complete the 7 summits (reaching the highest point of each continent).  This last peak is situated in Antarctica in the Elseworth Mountain range and areal footage is hard to come by or very very expensive.  We ended up using NASA data to recreate a physically accurate representation of the area (down to a detail of 1m), chucked some ice and snow on there and created several shots flying a camera through the terrain to show the travel route of the expedition.  Unfortunately upon completio NatGeo decided Antarctica expeditions were too cool now and went on producing vulcano docus instead … Still … learned a lot and had a good time.

02 Dec

WaterDragon Fight

Art Director

RonBuddha RonSnakeFight

One hung over morning – literally got woken up by the phone – I got a call,

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02 Dec

Mohawk Rising

Art Director

Mohawk_Blooming Mohawk_Rising Mohawk_Vanishing

“Mohawks – The Rise & Fall”
I’ve always been amazed by sculpting.  Especially showing the process involved to create something beautiful/meaningful out of “nothing”

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