Thor

Houdini FX TD

Ready for a white Christmas I will be spending the time from December 2010 to March 2011 up in the Northern Hemisphere in Vancouver, Canada working on THOR.  Whistler here I come … happy times.

My main responsibities consisted of:
– running a few shots creating iceshards (the ones that are created when Thor’s hammer hits ice giants smashing them to pieces), wrapping up that setup into a tool to be used to run shots by a couple of others
– creating heavier fluid advected particle sims as part of the bifrost
– large scale volumetric explocions/dust clouds
– snowboarding my ass off whenever possible

… so I did …

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